Today I finally got to play with Molik. Yes, F'king please! Molik is absolutely insane and more than made his points back. The guy was a new guy and had never played Skorne before, so I didn't want to pull too many weird and dodgy models out and start bouncing around and ignoring everything. So I went with a list as follows (roughly)
I played against a jack heavy Menoth list using Kreoss and the choir. First time I'd faced a lot of these models. A Crusader, Guardian, Dervish and the Bastions were all pretty new to me, but I still did pretty well until the last turn.
Molik cut a wave of destruction through the enemy army. On like turn 2 he wrecked the Crusader then proceeded to eat the Choir pretty soon after and was ready to threaten Kreoss the following turn. His animus is just sweet sweet awesome, he makes the Shaman into one hell of a trickster. you use the animus then charge and get some insane distances off most of your army. It's even useful on Warlocks to cast stuff then retreat.
The game ended with Mordikar getting hit in the face by a Paladin when he had no fury on him. Two reasons for this, we were being rushed for time (someone else had booked a table before I got there and the 40k players had stolen it, so we tried to get the game wrapped up asap for them). And I didn't measure my control range. I wanted to cast Void walker on the shaman and move him up to Kreoss to threaten him and force him to pop his feat, so I could send in Molik and smash him into a pulp. The problem was my opponent was holding his feat back and I didn't want to commit to any sort of attack that involved everything falling over in front of a Paladin. So I goto cast void walker (didn't pre-measure) and I'm out of range, so I move Mordikar in removing the 2 fury he should of had to transfer. Plus the Paladin pretty much rolled 4 6s on his dice and just 1 hit killed him.
I really enjoyed the game but I learnt a lot about my playing style. I look at the board and tend to want to keep things alive when I'm playing Mordikar or Hexeris, I put high value on every unit and don't want to sacrifice any of them, where as when I play E Morghoul I consider every model except Morghoul to be disposable. And that second attitude is so much more natural to me. I like playing high risk and putting off fancy tricks to win games. Dancing around the table with Morghoul makes me much happier than sitting back with Mordikar using Manifest void (which is insanely over rated IMO, it rarely does -anything-). So I think from now on when the chance for 750 comes up I'm going to be fielding E Morghoul, he fits me so much better than anyone else. A good example of this is earlier I had the perfect Morghoul charge lane set up from where Mordikar was. I charged in, stabbed the paladin, teleported to Kreoss, used the feat and fan to disable his focus and then I just plain killed him with the 3 following attacks. It felt so freaking natural to look at the board and see assassination runs, it's just how I see the battle. I've pretty much always thought this way in and out of tabletop though. I'm rarely the guy running in head first, I'm always the guy looking for a flank or a weak spot to exploit to rip the enemy apart from an angle it couldn't cover. So I think I'm going to play Mordi at 500 but Morghoul at anything higher. So sorry Mordikar fans but Morghoul is just my dude.
Before the game I also had an interesting conversation with the other Skorne player in store. He likes Makeda (cough Makeda fanboy cough) about Molik and Gladiators and comparing the two. I've never found a gladiator to work well for me, but Molik just feels so damn right. I would take Molik is he just had his animus and his weapons. That animus is freaking sweet, I can be half the board away one turn and right up in your face the next. The double move lets you resposition and bring him back into the battle where I've often found once a unit or beast is out of position there is no way I'm getting them back into the fight. As I said earlier Shaman and Molik make a nice little team, you can get them way up the field early on or move them where you need them to. While road to war makes Gladiators better, Molik's utility is just so freaking high that the extra power and such just doesn't do much for me. I'm thinking I may replace the Cannooneer in my 500 points list with Molik. I love my ranged element (always have venators and an extoller, they come with the Warcaster ;) ), but god damn is Molik sweet.
I'm thinking of doing some painting tutorials, but I'm not quite sure yet. I don't think I have enough readers to bother with something like that and I'd feel bad about posting the blog on the PP painting forum with just a link here. On the other hand I maybe posting some pictures of a WIP Lancer. I decided I wanted to do some Cygnar (my 2nd faction, although so are Legion technically, but I don't enjoy playing Legion and my Cygnar haven't been out in a while even though I like Stryker a lot) in a pink sheme for the Paint pink thingy ma jiggy. The problem was I suck at painting pink, it just shows brush strokes so bad that I thought I'd do something different. Battle damaged pink Cygnar! This lets me use a darker purpleish colour scheme and only using pink in limited ways, while still having it a pink army.
As the Lancer stands it has a broken shoulder that's been messed up to look like it got hit with a mace, I'll probably paint it to look like it was hit by a flaming mace when I get that far but it is quite a way off currently. I'm tempted to cut the hand off the shield arm and model it as if the shield is strapped to the arm and wirings and cogs are all that's left of the hand now. Make it look like a really roughed up Lancer. I think the key is going to be making it look worn not wrecked and this will apply to the entire army.
But that's enough of this for now. If I play some more this weekend (my Stores 2 year anniversary), then i will blog about it but if not hopefully I will on Tuesday or at least get my Drake painted up to table top.